Steve Castro - Game Developer

Senior Full Stack Programmer | Game Designer | Entrepreneur

Developed over 35 released games for mobile, PC and web, including mobile success WWE: Champions, Indie Prize winning Ballads of Reemus, and the viral hit Flash game Rooftop Skater.
Experienced in client and server development including game play features, website development, data management tools, plugin integration and creation, in-app purchasing, analytics, rewarded video, performance optimization and security. Technologies include Unity, Marmalade, OpenFL, Flash, Django, SQL and NoSQL, Amazon Web Services and much more.
Bachelor in Computer Information Systems from DeVry University in Columbus, Ohio in 2004. Currently working at Kung Fu Factory.

Portfolio

...and many more:


For FreshGames

  • Cursed Words (2017) (iOS, Android)
  • Escape Alcatraz - Devious Escape Puzzler (iOS, Android) (2015)
  • Famous Faces: Hollywood Edition (iOS) (2014)
  • Cubis Creatures (Flash)
  • Cubis for Cash AKA Cubis Tournaments (iOS, Skillz platform)
  • I Love Pop Culture AKA U Pic 2 (iOS, Android) (2014)

As ClickShake

  • Sushi Warrior (2014) (iOS, Android, Flash) for Acesse Corporation. Built with OpenFL and Haxe
  • Uncle Vince: Mission In-VINCE-able (2013) for comedian Scary Pete
  • Wentworth (2012) Nominated for Point & Click Adventure Game of the Year 2012 by JayIsGames.com
  • Several Journeys of Reemus Chapter 4 (2012) Nominated for Point & Click Adventure Game of the Year 2012 by JayIsGames.com. Played over 1 million times in the first 3 weeks
  • The Visitor Returns (2011)
  • Stake Your Claim (2011) - Designed and programmed
  • Zee and the Alien Machine (2011)
  • Ugly Americans: Citizen Ugly (2010) For Comedy Central's premiere of the animated series Ugly Americans. Nominated for Point & Click Adventure Game of the Year 2010 by JayIsGames.com.
  • The Visitor: Massacre at Camp Happy (2010) Level design and programming
  • 15 Ways to Sink Your Small Business (2010) For Canadian Centre for Emergency Preparedness' B-Ready Now program
  • Buy Buy Buy! (2009) For Comedy Central

As EntropicOrder

  • Kanye vs Taylor (2009) Made within 48 hours of the 2009 Video Music Awards
  • Buried Alive! (2008) Licensed sponsorships by 5 websites
  • Sik Trix BMX (2003) For Sports Illustrated Kids
  • Speed: The Card Game (2002)
  • Demonic Goat (2002)
  • Cupcapades (2002)
  • Snake (2001)
  • Garbage (2000)

...and so many prototypes...

Clients

Comedy Central Sports Illustrated Kids Scopely
Kung Fu Factory Newgrounds FreshGames Max Gaming Studios

Entrepreneurship

Landed my first professional game development contract for Sports Illustrated Kids in 2001 while I was in college. Later, Jay "Zeebarf" Ziebarth and I contracted games for Comedy Central which led to co-founding ClickShake Games LLC. We funded through contract game development, crowdfunded pre-orders, sponsorships and licensing via FlashGamesLicense.

Leadership

Involved in growing the Ohio game development scene starting in 2009. At the time many game dev professionals and enthusiasts in Ohio thought they were the only one, myself included! I established connections from Columbus to Cleveland, Athens, Dayton, Cincinatti and beyond, which helped spark a now vibrant and still growing community and industry throughout the Buckeye State.
Taught 2D game programming at Columbus State Community College as Adjust Professor in 2018. Have given game dev talks at Columbus College of Art and Design (CCAD), GameMinder Expo 2013, Ohio Game Dev Expo 2013, Max Gaming Open House in 2017 and the 2012 "Wouldn't It Be Cool If..." event, part of Time Warner Cable's Connect a Million Minds initiative.
Presented games and represented my team at PAX East in Boston, Casual Connect in Seattle, GDEX in Columbus and local events.